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It is said that Natial is power or will of Nature summoned by Master. You will be interested in destinies of Masters, but in showdowns the leading parts are Natials rather than Masters. If you grasp their 4 attributes sufficently, it would be possible that weak Natial defeats strong one.
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There is the concept of 'time' in the world of "Vantage Master". Some Natials are affected by time. For example Amoltamiss which can be summoned by "Laurel Crown" develops her faculties at night or dark places. And standing time for action from when the charanter's turn has come is called OA(Open to Action) in "Vantage Master". Each Natial and Master has their own OA. The OA always effects the state of battles. |
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Masters have to get magic tools to summon Natial or to do magic by themselves. They can summon a certain Natial by a certain magic tools. It's just the same with magic. In Scenario Mode Master has a few magic tools when you starts. If you defeats an enemy Master, you could get a new magic tool to summon or to do magic. On the other hand in Free Battle Mode Master has all items from the beginning. And you can change kinds of items you and an opponent possess. You would enjoy strategy purely. |
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The stages of "Vantage Master" are very varied. They are very beautiful and magnificient. And they affects battles in various forms. In daylight Natial which belongs to the day type becomes more strong. On the contrary, in the palace of the bottom Natial which belongs to the night type becomes more. On the other hand the lay of the land affects movements of characters.
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| OS : Windows95 (Japanese edition) | ||
| CPU : Pentium,486DX2/66MHz or more (Recommended Pentium/100MHz and more) | RAM : 16MB or more | HD : 27MB and more | Display : 640*480 256color |
| CD-ROM : Double speed drive or more | Sound : Windows95 compatible PCM/MIDI(GM)/CD-DA | |
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